Writing Weapons

Zach Cregger wrote Weapons. He also directed it, produced it, and composed the soundtrack. This blog is about writing, so let’s stay with that. In a recent interview with Perri Nemiroff at Fandango, he described how the story emerged almost by accident:

Video: Perri Nemiroff Interviews Cast and Director of Weapons

Perri asks Zach how he got the idea for the story:

I was like, “Okay, little girl telling a story— takes place at a school. Kids go to school. Follow a teacher. Class is empty. Why? I don’t know. Let’s find out.”

And then two sentences later – because the kids all ran out the night before.

Okay, that’s a hook I like. So, I knew… I have a good question. So then, I probably wrote 50 pages before I even knew what the answer was going to be, honestly.

So, you know, I got the teacher, I got the angry dad, and they’re kind of doing their cat and mouse sort of a thing, and then… I got this cop, and… it wasn’t until about the midpoint where I had… what it was.

And that was a really good moment for me because I was like, “This might not ever be a thing. I might not have anything here.”

You know, if I don’t have a good answer, there’s no reason to watch this movie.

That’s pantsing in its purest form — starting with a question and running fifty pages before you even know if there’s an answer. Discovery writing at its most precarious: equal parts exhilaration and existential dread.

Personally, I lean hybrid. Sometimes I pants a draft until it coughs up a structure; other times I start with scaffolding and let the innards misbehave. But the dead ends always loom. I’ve euthanised countless ideas that failed to evolve, rather than stitching them together with some lazy deus ex contrivance. (Television thrives on that sort of duct-taped plotting, which is precisely why I don’t bother with it.)

Anyway, I have not seen this movie. I am not a fan of horror, but every now and then I sample what’s out there. I might check this out to see how well it delivers.

On the Rails and Off the Map: The Editing Mind

I’m editing what I expect will become my next novel. Editing, for me, is a fundamentally different headspace than writing. When I’m drafting – especially when pantsing – I lean into a stream-of-consciousness flow. Iain McGilchrist might call this right-hemisphere activity. I don’t steer so much as ride shotgun, scribbling while the character drives.

Audio: NotebookLM podcast on this topic.

(Side note: I’ll share the tentative cover art soon, but this post is about process.)

Editing, by contrast, is all left hemisphere – angles, order, logic, connection. When I’m writing, I don’t worry if a detail makes sense. That’s future-me’s problem. In this project, future-me discovered that the protagonist had been pregnant for over thirteen months, undertaking activities most wouldn’t attempt in that state. In a nonlinear story, this might slip past many readers – but not past my editorial self. I mentioned this in a prior post.

I used to devour writing advice, but I don’t write like other people. Most advice seems geared toward genre fiction. I’m not opposed to that, but I lean literary and experimental. Templates don’t work for me.

I know the Hero’s Journey. I’ve read Save the Cat. But I don’t write about heroes – or even anti-heroes. That’s not the kind of story I’m telling, nor the kind I usually read.

I don’t much care about strong characters for their own sake. I care about what they allow me to explore philosophically. That said, this project is different. The main character is strong. So are the secondaries. And while it’s still fiction, it’s rooted in real people and events – compressed, reshaped, but recognisable.

I’ve condensed two decades of experience into a seven-year arc across ~200 pages. The first three years are flashbacks, brushed in for colour. The rest unfolds more or less in sequence. This time, I didn’t give myself free rein. There are rails. And while I occasionally jump them, I still need to land somewhere coherent.

The structure is a four-phase design. The book opens in media res and stays there for a few chapters. Then we rewind. And rewind again. Eventually, the timeline catches up, and the final half moves more linearly.

To tame this beast, I turned to spreadsheets. I built a plot matrix – numbering each section twice: narrative order (as written) and chronological order (as lived). I had to find the earliest flashbacks and stitch the rest together like some temporal jigsaw. It felt like Inception at times. Where am I? What layer is this?

From there, I started tracking time: days, weeks, months. That’s when I uncovered the 13-month pregnancy. Realistic for an elephant, not a human.

The root problem? I sequenced the conception too late and compressed the birth too early. I also omitted two earlier pregnancies to streamline the plot. To fix it, I reinstated one and used it to restore character depth that had been left on the cutting room floor. It worked – but it added new complications. Now I’m back in spreadsheet land, scanning for widows and orphans – narrative orphans, I mean – where scenes dangle or disconnect.

This is where editing diverges from writing. Writing is dreaming. Editing is retelling. And retelling demands coherence. Dreams ignore time, cause, and logic. Retelling insists on them: this happened before that, and then…

So-called “plotters” operate almost entirely in the left hemisphere. Structure first. Logic forward. Details coloured in after. It’s a valid approach – but one with fewer degrees of freedom. Creative constraints come with the template. You still get unique results, but you’ve narrowed the space. Stephen King’s version would differ wildly from JK Rowling’s – but both would be channelled through the same scaffolding.

You can argue that creativity happens in the choosing of the structure. Fair. But unless you’ve invented something truly novel, you’ve still chosen from a shelf of precedents. The story begins where freedom ends.

And yet, there’s value in that too.